I have no interest in using gas town as it is (for a plethora of reasons, not the least of which being that I'm uninterested in spending the money), but I've been fascinated with the idea of slowing it down and having it run with a low concurrency. If you've got a couple A100s, what does it look like if you keep them busy with two agents working concurrently (with 20+ agents total)? What does it mean to have the town focus the scope of work to a series of non-overlapping changesets instead of a continuous stream of work?
If you don't plan to have it YOLO stuff in realtime and you can handle the models being dumber than Claude, I think you can have it do some really practical, useful things that are markedly better than the tools we have today.