I’m not sure what I can say that will qualify as more than “nuh uh” to you, shy of getting a Core 2 Duo running with XP and the same keyboard as OP. That isn’t possible at the moment, is there anything else I could do?
Anyway, you're talking about reaction time, which isn't actually relevant. The time between an action (pressing a button, or flipping a switch) and seeing the result happen isn't the same as the time it takes you to re-act to that something. Flip a light switch, does the light turn off instantly, or does it take a full third of a second? I guarantee you can tell the difference. 300ms of latency is actually huge and easily perceptible, even if it's faster than you can react.
Keypress duration is likely much less than 300 ms, top Google result claims 77 ms on average. And that’s down and up.
I see it being in cache already as sort of game playing, i.e. we can say anything is instant if we throw a cache in front of it. Am I missing something about caching that makes it reasonable? (I’m 37, so only 18 around that time and wouldn’t have had the technical chops to understand it was normal for things to be in disk cache after a cold boot)
Seagate Momentus 5400.3 manual (2005): https://www.seagate.com/support/disc/manuals/ata/100398876a....
Hitachi Travelstar 5K120 (2006):http://www.ggsdata.se/PC/Bilder/hd/5K120.pdf
WD Scorpio (October 2007): https://theretroweb.com/storage/documentation/2879-001121-a1...
I do do still have both computers set up side-by-side (legacy data from an old business), and the keyboard in question was a Microsoft Comfort Curve 2000 (the calculator button wasn't a proper key, it was one of those squidgy extra keys so beloved of multimedia keyboards, so not as fast to operate as a proper key.)
Anyhow, the point (arguably hypberbolic as it may have been) wasn't about reaction time per se, it was about the older calculator app - and by extension much of the rest of the OS - being a much simpler and less bloated piece of software, and running it on faster-than-contemporaneous hardware makes for a sense of immediacy which is sorely lacking in today's world of web apps.
I'd be very interested to know to what that 300ms "threshold of perceptible delay" applies. You might not notice a window taking 300ms to open - but I'd be willing to bet that when you're highlighting text with the mouse or dragging a slider, you'd be very aware of the UI lagging by nearly 1/3 of a second.
Since I still have the machine in question here, and I'm now interested enough to try and get some rough measurements, I've just videoed it with my phone (30fps video) and done some frame counting, both from a cold boot with nothing cached, and also a repeated launch.
Firstly from a cold boot:
It's hard to tell exactly when the keypress registers, but I believe what I'm seeing is the key being pressed, two frames later the hourglass appears, two frames after that the calculator appears. (The TFT screen will likely be adding at least one frame lag, but let's ignore that for now.) So that's somewhere between 166 and 200ms for a cold launch.
If I close the app and repeat, there's now just one frame between keypress and hourglass, and just one more frame between hourglass and the app appearing, so now nearer 100ms.
Looking at the videos my finger is off the key the first time the app appears, but not the second time - though if I made a special effort to release the key as quickly as possible I now think I could probably just about beat it.
But I think the question was the other way: Why couldn't calc.exe launch in 300ms?
Don't want to clutter too much, I'm already eating downvotes, so I'll link:
XP's calculator is hardly any different than 95. It's easy to believe that launching it on a Core 2 Duo of all things is also instant.
On the average consumer hardware at launch, 95 and XP were slow, memory hungry bloats. In fact everything that people say about Windows 11 now was even more true of Windows back then.
By the end of the life of Windows 95 and XP, hardware had overtook and Windows felt snappier.
There was a reason I stuck with Windows 2000 for years after the release of XP and it wasn’t because I was too cheep to buy XP.
Back in the day, we actually used to aim for that as a user experience metric.
Reactions are about responding to one off events.
Whereas what you’re describing is about perception of events aligned to a regular interval.
For example, I wouldn’t react to a game of whack-a-mole at 50ms, nor that quickly to a hazard while driving either. But I absolutely can tell you if synth isn’t quantised correctly by as little as 50ms.
Thats because the later isn’t a reaction. It’s a similar but different perception.
You simply cannot use musicians as proof that people have these superhuman reaction times.
And for the music latency, you can here where the latency happens in relation to the rest of the music piece (be the rock music, techno, or whatever style of music). You have a point of reference. This makes latency less of a reaction event and more of a placement event. ie you're not just reacting to the latency, you're noticing the offset with the rest of the music. And that adds significant context to perception.
This is also ignores the point that musicians have to train themselves to hear this offset. It's like any advanced skill from a golf swing to writing code: it takes practice to get good at it.
So it's not the same. I can understand why people think it might be. But when you actually investigate this properly, you can see why DJs and musicians appear to have supernatural senses vs regular reaction times. It's because they're not actually all that equivalent.