I tend to rebase my unpushed local changes on top of upstream changes. That's why rebase exists. So you can rewrite your changes on top of upstream changes and keep life simple for consumers of your changes when they get merged. It's a courtesy to them. When merging upstream changes gets complicated (lots of conflicts), falling back to merging gives you more flexibility to fix things.
The resulting pull requests might get a bit ugly if you merge a lot. One solution is squash merging when you finally merge your pull request. This has as the downside that you lose a lot of history and context. The other solution is to just accept that not all change is linear and that there's nothing wrong with merging. I tend to bias to that.
If your changes are substantial, conflict resolution caused by your changes tends to be a lot easier for others if they get lots of small commits, a few of which may conflict, rather than one enormous one that has lots of conflicts. That's a good reason to avoid squash merges. Interactive rebasing is something I find too tedious to bother with usually. But some people really like those. But that can be a good middle ground.
It's not that one is better than the other. It's really about how you collaborate with others. These tools exist because in large OSS projects, like Linux, where they have to deal with a lot of contributions, they want to give contributors the tools they need to provide very clean, easy to merge contributions. That includes things like rewriting history for clarity and ensuring the history is nice and linear.