Drives me crazy but I'm glad to learn of it :D
Makes a lot of sense in retrospect, to the extent it bothers me I haven't figured it out myself earlier.
Makes a lot of sense in retrospect, to the extent it bothers me I haven't figured it out myself earlier.
hardware encoders (like the ones in GPUs) typically work realtime-ish, so they do minimal exploration of encoding space
you also have the one-pass/two-pass thing which is key for unlocking high quality compression