Animating the details element is tricky. By the spec, browsers don’t natively support transitions between display: none and display: block.
Animating the details element is tricky. By the spec, browsers don’t natively support transitions between display: none and display: block.
Another gotcha you'll run into is animating the height. A couple other new features (`interpolate-size: allow-keywords` and `::details-content`) will let you get around that. [2]
Modern CSS is awesome.
[1] https://developer.chrome.com/blog/entry-exit-animations
[2] https://nerdy.dev/open-and-close-transitions-for-the-details...
It’s still awesome, but it’s becoming increasingly silly to ask someone to know modern HTML, CSS, JavaScript, Typescript, some build tools, a couple of frameworks, etc.
The amount of JS we ship to clients is a reflection of cost-cutting measures at your workplace, not that every FE dev shuns CSS.
I agree that it's increasingly silly to ask someone to be an expert in all of frontend. But the primary driver of that is not all the new CSS features we're getting.
<span onclick="
banana.
classlist.
toggle('hidden')
">click</span>
<div id="banana" class="hidden">loris</div>This is the HTML version, it's not susceptible to halted execution, and it is accessible.
<details>
<summary>Click</summary>
loris
</details>Because I've written my share of javascript-from-scratch in my time - before npm and such. And even if my use-case was limited, in order to get edge-cases and details working - issues long solved by their HTML/CSS counterparts - we needed more and more JS. Many of which handwritten polyfills, agent-detection, etc.
Seriously, things like scrollbars (because the client insisted on them being consistent across user-agents) or dropdowns (because they had to be styled) "visited" state on links, in pure JS are thousands of lines of code. Maybe not today, anymore, IDK, with current APIs like the history API or aria labeling. But back then, just in order to make the dropdown work with screen readers, or the scrollbars react well to touchpads -in the direction the user was used to based on their OS- took us thousands of lines of JS, hacks, workarounds and very hard to follow code - because of the way the "solutions" were spread out over the exact right combination of JS, HTML and CSS. Edit: I now recall we got the web-app back with the comment "When I select "Language" and start typing "Fr" I expect French to be picked and "enter" to then put the language in French". We spent another few days on functions that collect character inputs in memory and then match them with values. All because "flags in front of the names were of crucial importance".
So, maybe this is solved in modern HTML/CSS/JS. But I highly doubt it. I think "some straight-forward ... JavaScript" is either an `import { foo } from foobar` or a pipe-dream in the area of "programmers always underestimate hours"
Now, I think part of the problem is that such elements weren't architectured properly when invented. Like many other HTML elements, they should've had some way to style and/or improve them.
E.g. an H1 Header, I can apply CSS to and change it from the default to something matching the business style. I can add some behaviour to it, so I can bookmark it's id anchor. I can add some behaviour to turn the H1-6 into a nice table-of-contents. Or an image can be improved with some CSS and JS to load progressively. But most form elements, and the dropdown in particular, is hard to improve.
And, yes, I am aware of the can of worms if "any element is allowed inside an <option>". Or the misuse designers will do if we can add CSS to certain <options> or their contents. Though I don't think "webdevs will abuse" was ever the reason not to hand power to them. It was mostly a disconnect between the "designers of the specs" and the "designers/builders of websites".
Because that "abuse" is never worse than what is still done en-masse: where we simply replace the "select" with hundreds of lines of CSS, divsoup, and hundreds or thousands of lines of JS. Where entire component libraries exist and used all over the place, that completely replicate the behaviour of existing (form) elements but with divs/spans, css and js. And despite the thousands of hours of finetuning, still get details wrong in the area of a11y, on mobile platforms, on obscure platforms, with a plugin, with a slow connection and so on.
2. CSS integrates better with HTML, as it has selectors to automatically bind to elements (yes there custom elements for JS)
Data used to be first class. You would deliver everything in the HTML container and the style sheets or client could do whatever it wanted/needed with that data.
Native search, native copy, no clever javascript tricks to hide or remove information from the document.
The HTML data container should be immutable.
Exactly. We're still pretending that the browser is some kind of document display application when it's an application runtime. We keep adding more HTML tags and infinite number of CSS properties and features (that never get it right) when what we should have as a better application GUI API. Throw all the hardware acceleration and threading into that instead of @starting-style, transition-behavior: allow-discrete, interpolate-size: allow-keywords and ::details-content and breath some sanity into the platform.
We've effectively re-implemented that desktop/mobile GUI using a bunch of cobbled together technologies and continue to get more esoteric and complicated every year. Hell, I'm not even sold on JavaScript -- it's just as clunky and weird as everything else.
Move document rendering into high-level implementation on top of a better designed low-level API much like how PDF display in browsers is done with JavaScript.
I want a hypertext document viewer.
> @starting-style, transition-behavior: allow-discrete, interpolate-size: allow-keywords and ::details-content
This is sane from a declarative document styling syntax.
> This is sane from a declarative document styling syntax.
Is it? CSS intentionally avoided mixing animation with live layout resolution and now we have a "switch" to enable it. I wouldn't call that elegant.
If we could just hook into layout with code this could have been resolved years ago instead of waiting for browser makers to invent yet another set keywords.
Word for the web basically, but with support for multimedia.
In that sense the web has failed, there is epub but it's not really good.
** Works badly even on chromium browsers (granted I was doing weird stuff, but the animation did not work properly).
I estimate that in a few years we will have animations working properly and mostly everywhere on details elements. Not before.
If you use something enough you'll remember. If you don't, you just look it up when you need it. This is basic programming, nobody remembers everything.
You’ve described software.
If you really need to detect whether it's supported there are hacky methods: https://www.bram.us/2024/07/11/feature-detect-css-starting-s...
The designers I've worked with are fine with these things. We have more important things to work on than small style details. We can go back and change these things later if anyone actually cares, but generally nobody ever does.
I suppose though that we have just had very different life experiences, as that is what the HN guidelines would require of us.
I have also met a lot of completely unreasonable designers that would insist on the most minimal things (even to the detriment of usability), and would act like assholes towards developers.
I have also had situations where developers would beg to work with a certain designer because their experience made development a breeze, even for complex layouts. Funny enough, the projects where this designer worked would always get done, and the visual result was always great.
The biggest gap is Chrome versions > 2 years old.
In general I find animations on the web overused and unnecessary
So far as I can tell, all that the stakeholders want from the UI, animations included, is pizzazz.
My iPhone 15 can’t even catch my first 1-2 keystrokes on the keyboard, multiple times a day, but boy howdy does it have the time and the cycles to animate that f*%ker into view. The disrespect for my time and my needs is so obvious.
Animations are like bass in music: most people notice them only when they're missing or bad.
Very hot take; then don't animate them!
Animation in a UI is great - you draw the user's attention to a widget that changed because they might not necessarily notice it otherwise. This improves the UX.
With a details/summary, the animation is not needed and can only make a negative change to the UX. There is no positive change to the UX that animating the details/summary elements would bring. When it is opened it is obvious.
If you really really need to animate the details, instead of animating open/close, instead animate the summary background/text color to indicate that the element has just changed state.
Would I like easy animation of open/close? Sure. Does it improve the UX? Nope.
You say that like it's a bad thing.