> Since it was in an unsafe block, the error for sure was way easier to find within the codebase than in C. Everything that's not unsafe can be ruled out as a reason for race conditions and the usual memory handling mistakes - that's already a huge win.
The benefit of Rust is you can isolate the possible code that causes an XYZ to an unsafe block*. But that doesn't necessarily mean the error shown is directly related to the unsafe block. Like C++, triggering undefined behavior can in theory cause the program to do anything, including fail spectacularly within seemingly unrelated safe code.
* Excluding cases where safe things are actually possibly unsafe (like some incorrectly marked FFI)