I don't understand. Why do you need it in a garbage-collected language?
My impression was that you are not able to access any register in these language. It is handled by the compiler instead.
I don't understand. Why do you need it in a garbage-collected language?
My impression was that you are not able to access any register in these language. It is handled by the compiler instead.
If you are concerned about secrets being zeroed out in almost any language, you need some sort of support for it. Non-GC'd languages are prone to optimize away zeroing out of memory before deallocation, because under normal circumstances a write to a value just before deallocation that is never effectfully read can be dropped without visible consequence to the rest of the program. And as compilers get smarter it can be harder to fool them with code, like, simply reading afterwards with no further visible effect might have been enough to fool 20th century compilers but nowadays I wouldn't count on my compiler being that stupid.
There are also plenty of languages where you may want to use values that are immutable within the context of the language, so there isn't even a way to express "let's zero out this RAM".
Basically, if you don't build this in as a language feature, you have a whole lot of pressures constantly pushing you in the other direction, because why wouldn't you want to avoid the cost of zeroing memory if you can? All kinds of reasons to try to avoid that.
In practice it provides a straightforward path to complying with government crypto certification requirements like FIPS 140 that were written with languages in mind where this is an issue.
And any language which can call C code that is resident in the same virtual memory space can have its own restrictions bypassed by said C code. This even applies to more restrictive runtimes like the JVM or Python.
I used to not really see the need for this level of detail on things... then you see useful (IE in the wild exploits) for even complex factors like CPU branch prediction (for a while now), and the need starts to become much more clear.
Since "safety" is an encompassing term, it's easy to find more rigorous definitions of the term that Go would flunk; for instance, it relies on explicit synchronization for shared memory variables. People aren't wrong for calling out that other languages have stronger correctness stories, especially regarding concurrency. But they are wrong for extending those claims to "Go isn't memory safe".
It is true that go is only memory unsafe in a specific scenario, but such things aren’t possible in true memory safe languages like c# or Java. That it only occurs in multithreaded scenarios matters little especially since concurrency is a huge selling point of the language and baked in.
Java can have data races, but those data races cannot be directly exploited into memory safety issues like you can with Go. I’m tired of Go fans treating memory safety as some continuum just because there are many specific classes of how memory safety can be violated and Go protecting against most is somehow the same as protecting against all (which is what being a memory safe language means whether you like it or not).
I’m not aware of any other major language claiming memory safety that is susceptible to segfaults.
Also, by your definition, e.g. Rust is not memory safe. And "It is true that Rust is only memory unsafe in a specific scenario, but [...]". I hope you agree.
Blatantly false. From Ralf’s post:
> panic: runtime error: invalid memory address or nil pointer dereference [signal SIGSEGV: segmentation violation code=0x1 addr=0x2a pc=0x468863]
The panic address is 42, a value being mutated, not a nil pointer. You could easily imagine this address pointing to a legal but unintended memory address resulting in a read or write of unintended memory.
> When that happens, we will run the Ptr version of get, which will dereference the Int’s val field as a pointer – and hence the program accesses address 42, and crashes.
If you don’t see an exploit gadget there based on a violation of memory safety I don’t know how to have a productive conversation.
The 42 is an explicit value in the example code. From what I understand the code repeatedly changes the value assigned to an interface variable from an object containing a pointer to an object containing an integer. Since interface variables store the type of the assigned value, but do not update both type and value atomically a different thread can interpret whatever integer you put into it as a valid pointer. Putting a large enough value into the integer should avoid the protected memory page around 0 and allow for some old fashioned memory corruption.
Of course, Go allows more than that, with data races it's possible to reach use after free or other kinds of memory unsafety, but just segfaults don't mark a language memory unsafe.
This stems from the fact that Go uses fat pointers for interfaces, so they can't be atomically assigned. Built-in maps and slices are also not corruption-safe.
In contrast, Java does provide this guarantee. You can mutate structures across threads, and you will NOT get data corruption. It can result in null pointer exceptions, infinite loops, but not in corruption.
Serious systems built in memory-unsafe languages yield continual streams of exploitable vulnerabilities; that remains true even when those systems are maintained by the best-resourced security teams in the world. Functionally no Go projects have this property. The empirics are hard to get around.
> Serious systems built in memory-unsafe languages yield continual streams of exploitable vulnerabilities
I'm not saying that Go is as unsafe as C. But it definitely is NOT completely safe. I've seen memory corruptions from improper data sync in my own code.
It's not like this is a small track record. There is a lot of Go code, a fair bit of it important, and memory corruption exploits in non-FFI Go code is... not a thing. Like at all.
I triggered SSM agent crashes while developing my https://github.com/Cyberax/gimlet by doing concurrent requests.
I'm certain that they could have been used to do code execution, but it just makes no real sense given the context.