Some famous sculptors had an atelier full of students that helped them with mundane tasks, like carving out a basic shape from a block of stone.
When the basic shape was done, the master came and did the rest. You may want to have the physical exercise of doing the work yourself, but maybe someone sometimes likes to do the fine work and leave the crude one to the AI.
On the other hand, if e.g. I need a web interface to do something, the only way I can enjoy myself is by designing my own web framework, which is pretty time-consuming, and then I still need to figure out how to make collapsible sections in CSS and blerghhh. Claude can do that in a few seconds. It's a delightful moment of "oh, thank god, I don't have to do this crap anymore."
There are many coding tasks that are just tedium, including 99% of frontend development and over half of backend development. I think it's fine to throw that stuff to AI. It still leaves a lot of fun on the table.
I love to prototype various approaches. Sometimes I just want to see which one feels like the most natural fit. The LLM can do this in a tenth of the time I can, and I just need to get a general idea of how each approach would feel in practice.
This sentence alone is a huge red flag in my books. Either you know the problem domain and can argue about which solution is better and why. Or you don't and what you're doing are experiment to learn the domain.
There's a reason the field is called Software Engineering and not Software Art. Words like "feels" does not belongs. It would be like saying which bridge design feels like the most natural fit for the load. Or which material feels like the most natural fit for a break system.
Software development is nowhere near advanced enough for this to be true. Even basic questions like "should this project be built in Go, Python, or Rust?" or "should this project be modeled using OOP and domain-driven design, event-sourcing, or purely functional programming?" are decided largely by the personal preferences of whoever the first developer is.
I really don't think this is true. What was the demonstrated impact of writing Terraform in Go rather than Rust? Would writing Terraform in Rust have resulted in a better product? Would rewriting it now result in a better product? Even among engineers with 15 years experience you're going to get differing answers on this.
That's tautologically true, yes, but your claim was
> Either you know the problem domain and can argue about which solution is better and why. Or you don't and what you're doing are experiment to learn the domain.
So, assuming the domain of infrastructure-at-code is mostly known now which is a fair statement -- which is a better choice, Go or Rust, and why? Remember, this is objective fact, not art, so no personal preferences are allowed.
I think it’s possible to engage with questions like these head on and try to find an answer.
The problem is that if you want the answer to be close to accurate, you might need both a lot of input data about the situation (including who’d be working with and maintaining the software, what are their skills and weaknesses; alongside the business concerns that impact the timeline, the scale at which you’re working with and a 1000 other things), as well as the output of concrete suggestions might be a flowchart so big it’d make people question their sanity.
It’s not impossible, just impractical with a high likelihood of being wrong due to bad or insufficient data or interpretation.
But to humor the question: as an example, if you have a small to mid size team with run of the mill devs that have some traditional OOP experience and have a small to mid infrastructure size and complexity, but also have relatively strict deadlines, limited budget and only average requirements in regards to long term maintainability and correctness (nobody will die if the software doesn’t work correctly every single time), then Go will be closer to an optimal choice.
I know that because I built an environment management solution in Go, trying to do that in Rust in the same set of circumstances wouldn’t have been successful, objectively speaking. I just straight up wouldn’t have iterated fast enough to ship. Of course, I can only give such a concrete answer for that very specific set of example circumstances after the fact. But even initially those factors pushed me towards Go.
If you pull any number of levers in a different direction (higher correctness requirements, higher performance requirements, different team composition), then all of those can influence the outcome towards Rust. Obviously every detail about what a specific system must do also influences that.
If it's impractical to know, why is using personal preference and intuition a "huge red flag"?
That's the core idea being disagreed with, not the idea that you could theoretically with enough resources get an objective answer.
For example, how to many people MongoDB felt like a really good option during its hype cycle before it became clear how there are workloads out there, where you will get burnt badly if you pick anything other than a traditional RDBMS with ACID.
Similarly, there are cases where people cargo cult really hard or just become opinionated over time - someone who has worked primarily in Java for 20 years will probably pick that for a wide variety of projects, though this preference might make them blind to the fact that others aren't as good with it on a given team and that they might not iterate fast enough to ship, when compared with, let's say Django or Ruby on Rails or even Laravel.
Feelings can be dangerous, informed choices will generally be better, though I guess with the way we use language, those two kinda blend together. If those feelings are based on good enough data and experience, then those might be pretty valuable too - someone who has been writing code for 20 years will probably be more accurate than someone who has been programming for 2 years, yet if someone has 10x2 years of experience (doing the same thing, not learning, not exploring), then it's a toss up, worse yet if people think that still means seniority.
I kinda get why someone might react to the word "feels" in seemingly deterministic development context, but my own reaction wouldn't be so strong and with certain people, I'd trust their feelings. At the same time I've seen plenty of people who write what they believe to be a good code that is a bit of a mess in my eyes.
A solution may be Terraform, another is Ansible,… To implement that solution, you need a programming language, but by then you’re solving accidental complexity, not the essential one attached to the domain. You may be solving, implementation speed, hiring costs, code safety,… but you’re not solving IaC.
> A solution may be Terraform
They're asking about what language you use to write Terraform.
It's not accidental complexity, it's what the question is about.
The topic is not how you use Terraform or at a high level design its features, it's how you implement Terraform with code.
> the choice of a language does not depend on Terraform design, but on contextual information like the team skill, business requirements like time delivery and implementation correctness
That doesn't make it accidental to the topic. It may be accidental to a different topic (the design of Terraform?) that nobody was discussing, but it's not accidental to this topic (language choice).
That list of factors is how you get closer to making the decision.
This was the question. And my answer was that Go or Rust have no relevancy in the IaC domain. Ansible is relevant, but Python is not. Chef is relevant, Ruby is not. And I’m pretty sure there are in-house stuff that are just Perl scripts.
The goal is solving some problem in IaC, by the time, you are considering language choice, you’ve already left the domain and are looking at implementation problems where each choice is balancing tradeoffs.
>> Such questions may be decided by personal preferences, but their impact can easily be demonstrated.
> I really don't think this is true. What was the demonstrated impact of writing Terraform in Go rather than Rust? Would writing Terraform in Rust have resulted in a better product? Would rewriting it now result in a better product? Even among engineers with 15 years experience you're going to get differing answers on this.
Rewriting from Go to another language wouldn’t solve the problem better. Because Go is an implementation choice, not a design choice. There’s nothing in Go that make Terraform better. It could be in C and a lot of people wouldn’t notice.
You somewhat answered it in a way that doesn't really get to why they asked it (you can't make every decision based on "demonstrated impact").
But you did that in a different comment than the one I replied to. The one I replied to was just answering the wrong question entirely. Which is why I replied.
> Rewriting from Go to another language wouldn’t solve the problem better. Because Go is an implementation choice, not a design choice. There’s nothing in Go that make Terraform better. It could be in C and a lot of people wouldn’t notice.
I'm sorry, are you arguing that using feel to decide how to structure a piece of code is a "huge red flag", but the choice of entire programming language is unimportant?
From my first reply, I've been arguing that using feels to decide things is very much dangerous. There are usually a less ambiguous way to frame the reasons behind a decision. Methodologies like the five why's can help.
And choosing a programming language is orthogonal to designing a solution to a problem. Everything get turned to opcodes and binary at some point.
Maybe I'm lucky, but I've never encountered this situation. It has been mostly about what tradeoffs I'm willing to make. Libraries are more line of codes added to the project, thus they are liabilities. Including one is always a bad decision, so I only do so because the alternative is worse. Having to choose between two is more like between Scylla and Charybdis (known tradeoffs) than deciding to go left or right in a maze (mystery outcome).
Generally, you are correct that having multiple libraries to choose among is concerning, but it really depends. Mostly it's stylistic choices and it can be hard to tell how it integrates before trying.
In my experience most LLMs are going to answer this with some form of "Absolutely!" and then propose a square-peg-into-a-round-hole way to do it that is likely suboptimal vs using a different library that is far more suited to your problem if you didn't guess the right fit library to begin with.
The sycophancy problem is still very real even when the topic is entirely technical.
Gemini is (in my experience) the least likely to lead you astray in these situations but its still a significant problem even there.
if you ask a human this the answer can also often be "yes [if we torture the library]", because software development is magic and magic is the realm of imagination.
much better prompt: "is this library designed to solve this problem" or "how can we solve this problem? i am considering using this library to do so, is that realistic?"
You may get possibilities, but not for what you asked for.
I don't :) Before I had IDE templates and Intellisense. Now I can just get any agentic AI to do it for me in 60 seconds and I can get to the actual work.
I don't want LLMs, AI, and eventually Robots to take over the fun stuff. I want them to do the mundane, physical tasks like laundry and dishes, leave me to the fun creative stuff.
But as we progress right now, the hype machine is pushing AI to take over art, photography, video, coding, etc. All the stuff I would rather be doing. Where's my house cleaning robot?
Of course this is a bit too black&white. There can still be a creative human being introducing nuance and differences, trying to get the automated tools to do things different in the details or some aspects. Question is, losing all those creative jobs (in absolute numbers of people doing them), what will we as society, or we as humanity become? What's the ETA on UBI, so that we can reap the benefits of what we automated away, instead of filling the pockets of a few?
Disagree. Claude makes the same garbage worthless comments as a Freshman CS student. Things like:
// Frobbing the bazz
res = util.frob(bazz);
Or
// If bif is True here then blorg
if (bif){ blorg; }
Like wow, so insightful
And it will ceaselessly try to auto complete your comments with utter nonsense that is mostly grammatically correct.
The most success I have had is using claude to help with Spring Boot annotations and config processing (Because documentation is just not direct enough IMO) and to rubber duck debug with, where claude just barely edges out the rubber duck.
Please don't say you commit AI-generated stuff without checking it first?
It’s exactly like working with another human. PR review is there for a purpose.
Claude writing code gets the same output if not better in about 1/10 of the time.
That's where you realize that the writing code bits are just one small part of the overall picture. One that I realize I could do without.
I absolutely can attest to what parent is saying, I have been developing software in Python for nearly a decade now and I still routinely look up the /basics/.
LLM's have been a complete gamechanger to me, being able to reduce the friction of "ok let me google what I need in a very roundabout way my memory spit it out" to a fast and often inline llm lookup.
I said notetaking, but it's more about building your own index. In $WORK projects, I mostly use the browser bookmarks, the ticket system, the PR description and commits to contextually note things. In personal projects, I have an org-mode file (or a basic text file) and a lot of TODO comments.
I have over a decade of experience, I do this stuff daily, I don't think I can write a 10 line bash/python/js script without looking up the docs at least a couple times.
I understand exactly what I need to write, but exact form eludes my brain, so this Levenshtein-distance-on-drugs machine that can parse my rambling + surrounding context into valid syntax for what I need right at that time is invaluable and I would even go as far as saying life changing.
I understand and hold high level concepts alright, I know where stuff is in my codebase, I understand how it all works down to very low levels, but the minutea of development is very hard due to how my memory works (and has always worked).
...I did.
Or I can farm that stuff to an LLM, stay in my flow, and iterate at a speed that feels good.
But figuring out what is the correct way in this particular language is the issue.
Now I can get the assistant to do it, look at it and go "yep, that's how you iterate over an array of strings".
Same for sql, do you really context switch between sql and other code that frequently?
Everyone should stop using bash, especially if you have a scripting language you can use already.
For example, I often find Python has very mature and comprehensive packages for a specific need I have, but it is a poor language for the larger project (I also just hate writing Python). So I'll often put the component behind a http server and communicate that way. Or in other cases I've used Rust for working with WASAPI and win32 which has some good crates for it, but the ecosystem is a lot less mature elsewhere.
I used to prefer reinventing the wheel in the primary project language, but I wasted so much time doing that. The tradeoff is the project structure gets a lot more complicated, but it's also a lot faster to iterate.
Plus your usual html/css/js on the frontend and something else on the backend, plus SQL.