> Last but not least, id Software really wanted Quake to work on Windows NT.
Why?
Why?
I tried running Quake 2 on Windows NT 4 before 2k came out so like '98/'99 but had an issue as NT lacked DirectX. My memory has faded and I don't remember if the installer failed or it failed to run. I think it was the former as I have a recollection of something complaining about missing DirectX.
I do know that multi-processing was implemented in Quake 3 and I specifically ran Windows 2000 for that.
As result - i was able to play some windowed games without 3D acceleration.