I did not say what a multiplayer FPS is. I said "how a multiplayer FPS works".
There is a difference.
There is a difference.
I interpreted that as "I asked the AI to make me one, and now I have one, so it did it," with the operative question being "is it really a multiplayer FPS?"
My bar is, does this actually work and is it best practice for how first person shooters are made by professional game developers.
Your bar is, does it kinda look a bit like the thing that I play?
Totally different things.