Full tilt P2W servers, ran by low key cybercriminals, with I Can't Believe It's Not Gambling mechanics targeting children. And Mojang itself is adding fuel to the fire by selling paid mods - for Bedrock only, which is the version most children play.
Then there's the usual boon of online gaming - getting to interact with the shadiest characters you've ever met online.
You mean Microsoft.
[0] https://feedback.minecraft.net/hc/en-us/community/posts/3600...
Java edition is a lot more wild west and next-to-impossible to enforce their EULA due to the nature of distribution and installation of Java edition mods.
> The ruling continues to apply to the legal status of video game modding, with mods viewed as derivative works that require the consent of the copyright holder. While this may legally limit the creation of mods, machinima, broadcasts, or even cheats, many game developers have authorized and encouraged some of these activities.
https://en.wikipedia.org/wiki/Micro_Star_v%2E_FormGen_Inc%2E
Me personally, I absolutely hate it. I got into programming to mod my favorite games of the time, Minecraft among them. My first exposure to actual code was through reading open source mods and trying to modify them to achieve my own ideas.
edit: the private server operators might be bad, but I don't see how this is Minecraft's fault (or how it doesn't apply to every game that allows dedicated servers)
So, I dont think anyone said it was their fault, just that it's being exploited.
Then there is the wider Minecraft community based on a constellation of public and semi-public servers. This is a lot more like Roblox.
The problem is that malicious actors can build Roblox in anything. It's not hard to get kids hooked and begging their parents for lucrative in-game gambling currency.
I grew up on RPGs and adventure games where you usually had an objective out there in the world. In comparison, Minecraft is extremely solipsistic; there are no structures in the world to meaningfully interact with, and it seems one is supposed to simply treat the world as a sort of Lego set.
As a parent, I don’t have time for this bullshit, and assume they have malicious intentions. Also, at least once, there was some warning about a profanity filter that my kid dismissed without reading. It’s tied to my MS account, and only a matter of time before that is tied to github and linkedin.
So the kid says “doodie head” one too many times, and what, I lose my windows login / bitlocker key, gh repos and professional network?
Screw it.
And many of those mods at worse might have a donation link if any kind of monetary discussion at all.
Fortnite is about killing eachother, Roblox is about literally anything, Minecraft is about… well, mining and crafting, mostly.
But really, with mods, it can be just as ‘anything’ as Roblox, only with possibly less scrutiny.
Idk. I love Minecraft, for the record. It’s just the squeaky wheel gets the grease, and the popular online game that provides access to kids gets the creeps.