Meta Quests & Apple Visions require developer verification to run your own software, and provide no root access, which slowed down innovation significantly.
Meta Quests & Apple Visions require developer verification to run your own software, and provide no root access, which slowed down innovation significantly.
What about the Lynx XR1? Running Android sure but officially rooted (details https://lynx.miraheze.org/wiki/Rooting_Process ) and with Linux proper (details https://wiki.postmarketos.org/wiki/Lynx_R1_(lynx-r1) ) even though experimental.
This has a serious impact on the developer ecosystem - there are still a few people who got their devices and are doing interesting work, but with so few users actually having devices the community is too small for much progress to be expected.
It's kinda similar to the old Jolla Tablet - it was a very interesting device (an x86 tablet running an open Linux distro in 2013!) but it ended up in too few hands due to funding issues & the amount of Sailfish OS apps actually supporting the tablet (eg. big screen, native x86 builds, etc.) reflected that.
Sucks, sorry to hear that :(
I guess I can't complain too much given that I got it for free.
The Go is not the best headset of course, but the games are a different style because of the 3DoF tracking without camera's. Somewhat slower paced and sitting down. A style I personally like more.
You can also unlock the device to get root on it [3], which is quite neat, although there doesn't seem to be any homebrew scene at all. Not even the most bare-bones launcher that doesn't require a Meta login.
[1] That doesn't even seem intentional, but it does mean that once the old version of the app can't communicate with Meta servers anymore, any uninitialized Go turns into a brick.
[2] https://archive.org/details/gear-vr-oculus-go
[3] https://developers.meta.com/horizon/blog/unlocking-oculus-go...
I'm sure he put it to good use. Like 500ms worth of upkeep for one of his yachts.
from the link we don't know if the OS can be changed (might be locked like many Android phones) or if a connected machine is required to run their DRM/Steam. The drivers may also not be open source
Unless the lenses/displays are bad, but I figure we would have heard by now?
i wouldnt characterize this as an "open ecosystem" though
1) The stack is mature now, we know what features can exist.
2) For me it's about having the same stack as on a 3588 SBC, so I don't need to download many GB of Android software just to build/run the game.
The distance to getting a open-source driver stack will probably be shorter because of these 2 things, meaning OpenVR/SteamVR being closed is less of a long term issue.
It's possible that you can have a full open source stack some day on these goggles.. but I don't think that's something that's obviously going to happen. SteamVR sounds like their version of GooglePlay Services
All mainstream headsets get open-source drivers eventually: https://github.com/collabora/libsurvive
Also about cross compiling that is meaningless as you need hardware to test on and then you should be able to compile on the device you are using to test. Alteast that is what I want, make devices that cannot compile illegal.
Yes, there technically is a Linux kernel, but if it's "just Linux" then macOS is "just FreeBSD", because grep -V tells you so, because it has dtrace, because you run (ran?) Docker with effectively FreeBSD's bhyve, etc.
If you wanna spin it even further neither are Safari and Chrome or any other Webkit browsers just Konqueror because they took the layout engine code from KDE (KHTML).
And you can totally install Debian and even OpenBSD, etc. on a Steam Deck and at least the advertisement seems to indicate it won't be all that different for the VR headset.
Many computer users run a modified version of the GNU system every day, without realizing it. Through a peculiar turn of events, the version of GNU which is widely used today is often called Linux, and many of its users are not aware that it is basically the GNU system, developed by the GNU Project.
There really is a Linux, and these people are using it, but it is just a part of the system they use. Linux is the kernel: the program in the system that allocates the machine's resources to the other programs that you run. The kernel is an essential part of an operating system, but useless by itself; it can only function in the context of a complete operating system. Linux is normally used in combination with the GNU operating system: the whole system is basically GNU with Linux added, or GNU/Linux. All the so-called Linux distributions are really distributions of GNU/Linux!
They do hint that you can install a different OS on it:
> Just like any SteamOS device, install your own apps, open a browser, do what you want: It's your PC.
Every other SteamOS device does allow you to install whatever OS on the device, so seems Frame will be the same, judging by that landing page blurb.
They're being a little vague about it but this collaboration to improve Arch's build service/infrastructure is being done in part to faciliate support of multiple architectures.
iirc it was in Tested coverage that Valve said the hardware supports other OSes. It'd be out of character for Valve not to allow for this.
I don't see why they wouldn't unlock the bootloader, it wouldn't be the first Qualcomm-based product to allow it and in press interviews they have pressed, quite hard, that the Frame is still a PC.
That's it.
I don't need 3D, I don't need VR, I don't need weirdass controllers trying to be special. Just give me a damn simple monitor the size of my eyes.
Fuck off with your XR OSes and "vision" for XR, not even Apple could get it fully right, the people in charge everywhere are too out of touch and have no clue where the fuck to go after smartphones.
The best portable private display for your laptop will inevitably be a 6DOF tracked headset with an XR native desktop.
Apple's visionOS comes close but it's crippled by the trademark Apple overcontrolling.
There is a lot going on to render the desktop in a tracked 3D space, all that has to happen somewhere. If you're expecting to plug a HDMI cable into a headset and have a good time then I think you're underestimating how much work is being done.
OpenVR and OpenXR are really great software layers that help that all work out.
You should check out the xreal one!