Hmm. Not that it is big deal, but I would be somewhat worried about true longevity with the VRAM. Not sure if SteamOS helps there, but on PC some new titles are going over the 8GB VRAM.
Hmm. Not that it is big deal, but I would be somewhat worried about true longevity with the VRAM. Not sure if SteamOS helps there, but on PC some new titles are going over the 8GB VRAM.
I've played many games with 8GB VRAM* and will do so for the forseeable. If that's not enough, I am not a customer. Simple as.
The truth is, there is going to be a massive motivation with the likes of Steam Deck/Machine to actually make titles that are optimised and perform well within their hardware parameters. It's money you won't want to ignore.
*One example was Silent Hill remake on PC, which used the unreal engine. It was optimised beautifully and ran without visual glitches and stutters even with the highest graphic demands on a 8GB RTX
It will be a while before there is ps6 or new xbox.
All game development should follow Nintendo model: there’s a fixed hardware and game devs should go out of their way to optimize to the spec, not consumer shelling out thousands every years because someone can’t be bothered to optimize their cashgrab.
If Steam Machine gains enough foothold, it will be treated like a console. It won't run the latest title in 4K@120, but the title will still run great on default settings.
There's absolutely no reasonable way to use more than 8GB of VRAM on this card.
More importantly, FSR4 (currently) doesn't support RDNA3, so you'll be limited on upscaling too.
8 GB is good enough for most everything, and can you stream on an exception basis, if something truly demanding catches your eye.
Minimum PC System Requirements
OS: Windows 10 (Proton, maybe, probably anti-cheat issues)
Processor(AMD): AMD Ryzen 5 2600 (Yep √ )
. . .
Memory: 16GB (Yep, 16GB of system RAM √ )
Graphics Card(AMD): AMD Radeon RX 5600 XT 6GB (8 GB of RAM √ )
I do agree 8GB of VRAM is a little low for a device to release in 2026 though. But it technically does meet all memory requirements for Battlefield 6.Game developers better start preparing to optimize their shit, then.
Are you talking about VRAM or system RAM? Steam machine has 16GB of system RAM and is expandable. VRAM is limited to 8GB.
Runs pretty poorly on a RTX 4080 with 5800X3D @ 1440p.
It also legitimately looks worse than the Battlefields that predate it, even up to Battlefield 1, which is over a decade old now.
A better example is Arc Raiders.
I remember 2042 being significantly worse when it launched. I've also played almost every other AAA launch of recent years from Elden Ring to Borderlands 4. They all run worse than BF6, even now.