let isLarge = a => a>100;
as a lambda and call via #call or the shorthand syntax .(): is_large = ->(a) { a > 100 }
is_large.call(1000)
# => true
is_large.(1000)
# => true
I find the .() syntax a bit odd, so I prefer #call, but that's a personal choice. Either way, it mixes-and-matches nicely with any class that has a #call method, and so it allows nice polymorphic mixtures of lambdas and of objects/instances that have a method named 'call'. Also very useful for injecting behavior (and mocking behavior in tests).Additionally, you can even take a reference to a method off of an object, and pass them around as though they are a callable lambda/block:
class Foo
def bar = 'baz'
end
foo_instance = Foo.new
callable_bar = foo_instance.method(:bar)
callable_bar.call
# => 'baz'
This ability to pull a method off is useful because any method which receives block can also take a "method object" and be passed to any block-receiving method via the "block operator" of '&' (example here is passing an object's method to Array#map as a block): class UpcaseCertainLetters
def initialize(letters_to_upcase)
@letters_to_upcase = letters_to_upcase
end
def format(str)
str.chars.map do |char|
@letters_to_upcase.include?(char) ? char.upcase : char
end.join
end
end
upcase_vowels = UpcaseCertainLetters.new("aeiuo").method(:format)
['foo', 'bar', 'baz'].map(&upcase_vowels)
# => ['fOO', 'bAr', 'bAz']
This '&' operator is the same as the one that lets you call instance methods by converting a symbol of a method name into a block for an instance method on an object: (0..10).map(&:even?)
# => [true, false, true, false, true, false, true, false, true, false, true]
And doing similar, but with a lambda: is_div_five = ->(num) { num % 5 == 0 }
(0..10).map(&is_div_five)
# => [true, false, false, false, false, true, false, false, false, false, true]