it's a subsidised introductory price to capture market share and kill off the competition with the hope of creating a monopoly ("predatory pricing")
it's a subsidised introductory price to capture market share and kill off the competition with the hope of creating a monopoly ("predatory pricing")
https://www.gamesradar.com/platforms/xbox-series-x/xbox-pres...
this price rise was driven by them fearing cannibalisation of game sale revenues for the imminent new call of duty release
last year just on CoD they gave up $300 million (due to gamepass)
Seems MS bet on GamePass + all the publishers acquisitions moving lots of units of Xbox hardware but that simply did not happen, so now they pivoted to be the biggest 3rd party publisher and are releasing everything on all the other consoles, even their own original Xbox Studios games like Forza, Flight Simulator, Gears of War, etc.
If that's true, then selling software at low profit to sell hardware at low profit to sell software at high profit seems convoluted.
Whether the developers lose money as a result of the deal is extraordinarily hard to calculate and Microsoft doesn't disclose.
If it's services costs and 3rd party deals probably. But if you include the costs of all their 1st party games included day and date it's likely not, specially since they acquired Bethesda and Activision Blizzard.
A hint of that is that they are now releasing even their exclusive Xbox games now on PS and Switch 1/2.