If you're just playing Silk Song now and then, you can buy it for $20 from Steam. I get you don't fully own it with steam, but it a hell of a lot closer to owning it than having temporary access via GamePass.
IMO the real issues for the more casual gamer (who is not a mobile gamer), is having either a decent console or cloud gaming. There's not a ton of options besides GEForce Now and XBox Cloud, and the Steam consoles are kinda crap and outdated at the moment. Also XBox cloud kinda sucks last I checked and had restrictions on multiplayer etc.
If XBox cloud gets as good as nVidia's cloud AND you get GamePass library access AND you can use a pretty dumbed down / cheap console for cloud gaming... then this might be a win for at least a subset. I think this is where they are headed? Even with all that, it's hard to beat Steam + GEForce Now which is the direct competitor.
I dream of a world where Windows is no longer the dominant OS for gaming.
it's a subsidised introductory price to capture market share and kill off the competition with the hope of creating a monopoly ("predatory pricing")
https://www.gamesradar.com/platforms/xbox-series-x/xbox-pres...
Whether the developers lose money as a result of the deal is extraordinarily hard to calculate and Microsoft doesn't disclose.
If it's services costs and 3rd party deals probably. But if you include the costs of all their 1st party games included day and date it's likely not, specially since they acquired Bethesda and Activision Blizzard.
A hint of that is that they are now releasing even their exclusive Xbox games now on PS and Switch 1/2.
this price rise was driven by them fearing cannibalisation of game sale revenues for the imminent new call of duty release
last year just on CoD they gave up $300 million (due to gamepass)
Seems MS bet on GamePass + all the publishers acquisitions moving lots of units of Xbox hardware but that simply did not happen, so now they pivoted to be the biggest 3rd party publisher and are releasing everything on all the other consoles, even their own original Xbox Studios games like Forza, Flight Simulator, Gears of War, etc.
If that's true, then selling software at low profit to sell hardware at low profit to sell software at high profit seems convoluted.
But like another commenter points out, if you're playing games like Silk Song or other similarly-priced games, it makes more sense to buy the game.
But yeah, you're absolutely right: lots of flaws with it, and I expect it will just get worse, much like Netflix.
Long live Steam, which I still use and love :)
I’ve had many conversations with people in their 30s who have not touched video games since the 360/PS3 era. Gamepass, even if just for a few months, makes a ton of sense for them if they have the time.
I say this as somebody who absolutely does not think people should be paying $30 for gamepass generally speaking and I think Microsoft/Xbox is incredibly weak right now. But there are certainly cases where it makes a ton of sense and Sony isn’t exactly offering a better alternative unless you want a Final Fantasy machine that’s library is dominated by PS3/PS4 remasters (which in many ways mimics the value prop of gamepass for those who have not been gaming for years).
There were three in the 90s that I know of. Have I missed some since?
But that's not necessarily the user base of Game Pass, especially when it was cheap. Many don't even play 1 new title per month.