Yes! I would kill to get Ada's number range feature in Rust!
Yes! I would kill to get Ada's number range feature in Rust!
Can't tell you what the current state is but this should give you the keywords to find out.
Also, here is a talk Oli gave in the Ada track at FOSDEM this year: https://hachyderm.io/@oli/113970047617836816
There were some talks about general pattern type, but it's not even approved as an experiment, not to talk about RFC or stabilization.
For some strange reason people always relate to Ada for it.
Icon is an amazing language and I wish it was better known.
I admit that the terseness of the syntax of C can be off-putting. Still, it's just syntax, I am sorry you were disuaded by it.
I dabbled in some of them during some periods when I took a break from work. And also some, during work, in my free time at home.
Pike, ElastiC (not a typo), Icon, Rebol (and later Red), Forth, Lisp, and a few others that I don't remember now.
Not all of those are from the same period, either.
Heck, I can even include Python and Ruby in the list, because I started using them (at different times, with Python being first) much before they became popular.
18 year old me couldn't appreciate how beautiful a language it is but in my 40s I finally do.
2005-2010 my college most interesting (in this direction) language was Haskell. I don't think that there was any other language (like Ada) being taught)
Yeah not wanting to waste cycles is how we ended up with the current system languages, while Electron gets used all over the place.
I distinctly remember arguments for functions working on array of 10. Oh, you want array of 12? Copy-paste the function to make it array of 12. What a load of BS.
It took Pascal years to drop that constraint, but by then C had already won.
I never ever wanted the compiler or runtime to check a subrange of ints. Ever. Overflow as program crash would be better, which I do find useful, but arbitrary ranges chosen by programmer? No thanks. To make matters worse, those are checked even by intermediate results.
I realize this is opinioned only on my experience, so I would appreciate a counter example where it is a benefit (and yes, I worked on production code written in Pascal, French variant even, and migrating it to C was hilariously more readable and maintainable).
Requiring values to be positive, requiring an index to fall within the bounds of an array, and requiring values to be non-zero so you never divide by zero are very, very common requirements and a common source of bugs when the assumptions are violated.
It still results in overflow and while you are right that it's UB by the standard, it's still pretty certain what will happen on a particular platform with a particular compiler :)
I always found it surprising that people did not reject clang for aggressively optimizing based on UB, but instead complained about the language while still using clang with -O3.
The one exception I know of is CompCert but it comes with a non-free license.
I definitely do think the language committee should have constrained UB more to prevent standards-compliant compilers from generating code that completely breaks the expectations of even experienced programmers. Instead the language committees went the opposite route, removing C89/90 wording from subsequent standards that would have limited what compilers can do for UB.
As to CompCert, I'm not sure if they still make guarantees about type punning, but the older paper had said this:
"The semantics of Clight is formally defined in big-step operational style. The semantics is deterministic and makes precise a number of behaviors left unspecified or undefined in the ISO C standard, such as the sizes of data types, the results of signed arithmetic operations in case of overflow, and the evaluation order. Other undefined C behaviors are consistently turned into “going wrong” behaviors, such as dereferencing the null pointer or accessing arrays out of bounds. Memory is modeled as a collection of disjoint blocks, each block being accessed through byte offsets; pointer values are pairs of a block identifier and a byte offset. This way, pointer arithmetic is modeled accurately, even in the presence of casts between incompatible pointer types"
gcc has -fwrapv and -f[no-]strict-overflow, clang copied both, and MSVC has had a plethora of flags over the years (UndefIntOverflow, for example) so your guess is as good as mine which one still works as expected.