I imagine an excavator, meant to touch and dig through things, and lift things, benefits from force feedback for the same reason VR would.
Have you played those VR sword games? BeatSaber works great because you're cutting through abstract blobs that offer no resistance. But the medieval sword-slashing games feel weird because your sword can't impact your opponent.
I saw a video recently of a quadcopter lifting heavy objects. When it's overloaded, it can't maneuver because all its spare power is spent generating lift to maintain altitude. If the controls had force feedback, the copter's computer could tell you "I'm overloaded, I can't move" by putting maximum resistance on the sticks.
https://x.com/jash_mota/status/1969091992140304703
I think force feedback is key for small excavators, but not really true for 25+ tons excavators. Hence how easy it is for operators to accidentally kill someone with it.
So even if the electric system fails completely, you can still actuate the brakes.
If there's a failure of the electrical supply to the brake ECU, or another fault condition occurs, various valves then revert to their normally-open or normally-closed positions to allow hydraulic pressure from the pedal through to the brake cylinders, and isolate the stroke simulator.
Because the engine isn't constantly running and providing a vacuum that can be used to assist with brake force, the system also includes a 'brake accumulator' and pump to boost the brake pressure.
Reference: https://pmmonline.co.uk/technical/blue-prints-insight-into-t...
I don't know for certain, but I would assume that other hybrids and EVs have similar systems to maximise regenerative braking.