For example, in Rust when we write `for n in 0..10 {` that 0..10 is a Range, we can make one of those, we can store one in a variable, Range is a type. In Odin `for i in 0..<10 {` is uh, magic, we can't have a 0..<10, it's just syntax for the loop.
in Rust we can `for puppy in litter {` and litter - whatever type that is - just has to implement IntoIterator, the trait for things which know how to be iterated, and they iterate over whatever that iterator does. In Odin only specific built-in types are suitable, and they do... whatever seemed reasonable to Bill.
You can't provide this for your own type, it's a second class citizen and isn't given the same privileges as Odin's built-in types.
If you're Ginger Bill, Odin is great, it does exactly what you expected and it covers everything you care about but nothing more.