The parts of the screen that doesn't update, courtesy of being e-ink, don't use any power at all. LCD will use power if you're looking at a static image, eink won't. And a lot of the time, 95% of the screen is a static image and only 5 percent actually updates. One of Modos' biggest innovations is successfully taking advantage of that.
That's unfortunate.
I'm imagining a fast scrolling game with complex backgrounds where most of the pixels are changing values every frame, I assume it completely breaks down in that case.
Or that's how I understand it anyway.
I saw that Alex Soto himself is in this comment thread, he'll know a lot more than me, I'm just spreading what little knowledge I've gathered from his blog posts and some of the discussions in the modos mastodon server.
I've probably misunderstood a lot of that too, I'm not a hardware engineer, just a lowly java dev with a strong but hobby level interest in eink.
Modos is my dream laptop, but it's currently unclear when that'll become reality.
Again, Alex Soto will know more.