It's really to save die space for other functions, AFAIU there is no fusing to lock the features or anything like this.
Nevertheless, my point is more that if FP64 performance is poor on purpose, then you're probably not using anywhere near the card's TDP to do FP64 calculations, so FLOPS/watt(TDP) is misleading.
Regardless, there's "tricks" you can use to sort of extend the precision of hardware floating point - using a pair of e.g. FP32 numbers to implement something that's "almost" a FP64. Well known among numerics practitioners.