Philosophically, checking that a field is required or not is data validation and doesn't have anything to do with serialization. You can't specify that an integer falls into a certain valid range or that a string has a valid number of characters or is the correct format (e.g. if it's supposed to be an email or a phone number). The application code needs to do that kind of validation anyway. If something really is required then that should be the application's responsibility to deal with it appropriately if it's missing.
The Captn Proto docs also describe why being able to declare required fields is a bad idea: https://capnproto.org/faq.html#how-do-i-make-a-field-require...
But protocol buffers is not just a serialization format it is an interface definition language. And not being able to communicate that a field is required or not is very limiting. Sometimes things are required to process a message. If you need to add a new field but be able to process older versions of the message where the field wasn't required (or didn't exist) then you can just add it as optional.
I understand that in some situations you have very hard compatibility requirements and it makes sense to make everything optional and deal with it in application code, but adding a required attribute to fields doesn't stop you from doing that. You can still just make everything optional. You can even add a CI lint that prevents people from merging code with required fields. But making required fields illegal at the interface definition level just strikes me as killing a fly with a bazooka.
My issue is that people seem to like to use protobuf to describe the shape of APIs rather than just something to handle serialization. I think it's very bad at the describing API shapes.
It is amusing, in many ways. This is specifically part of what WSDL aspired to, but people were betrayed by the big companies not having a common ground for what shapes they would support in a description.
A parser has to (inherently) neither fail (compatibility mode) nor lose the new field (a passthrough mode), nor allow diverging (strict mode). The fact that capnproto/parser authors don't realize that the same single protocol can operate in three different scenarios (but strictly speaking: at boundaries vs in middleware) at the same time, should not result in your thinking that there are problems with required fields in protocols. This is one of the most bizzare kinds of FUD in the industry.
Sure! You could certainly imagine extending Protobuf or Cap'n Proto with a way to specify validation that only happens when you explicitly request it. You'd then have separate functions to parse vs. to validate a message, and then you can perform strict validation at the endpoints but skip it in middleware.
This is a perfectly valid feature idea which many people have entertained an even implemented successfully. But I tend to think it's not worth trying to do have this in the schema language because in order to support every kind of validation you might want, you end up needing a complete programming language. Plus different components might have different requirements and therefore need different validation (e.g. middleware vs. endpoints). In the end I think it is better to write any validation functions in your actual programming language. But I can certainly see where people might disagree.
A very common example I see is Vec3 (just x, y, z). In proto2 you should be checking for the presence of x,y,z every time you use them, and when you do that in math equations, the incessant existence checks completely obscure the math. Really, you want to validate the presence of these fields during the parse. But in practice, what I see is either just assuming the fields exist in code and crashing on null, or admitting that protos are too clunky to use, and immediately converting every proto into a mirror internal type. It really feels like there's a major design gap here.
Don't get me started on the moronic design of proto3, where every time you see Vec3(0,0,0) you get to wonder whether it's the right value or mistakenly unset.
That's why Protobuf and Cap'n Proto have default values. You should not bother checking for presence of fields that are always supposed to be there. If the sender forgot to set a field, then they get the default value. That's their problem.
> just assuming the fields exist in code and crashing on null
There shouldn't be any nulls you can crash on. If your protobuf implementation is returning null rather than a default value, it's a bad implementation, not just frustrating to use but arguably insecure. No implementation of mine ever worked that way, for sure.
It's an incredibly frustrating "feature" to deal with, and causes lots of problems in proto3.
But if you don't check, it should return a default value rather than null. You don't want your server to crash on bad input.
What happens if you mark a field as required and then you need to delete it in the future? You can't because if someone stored that proto somewhere and is no longer seeing the field, you just broke their code.
But in some situations you can be pretty confident that a field will be required always. And if you turn out to be wrong then it's not a huge deal. You add the new field as optional first (with all upgraded clients setting the value) and then once that is rolled out you make it required.
And if a field is in fact semantically required (like the API cannot process a request without the data in a field) then making it optional at the interface level doesn't really solve anything. The message will get deserialized but if the field is not set it's just an immediate error which doesn't seem much worse to me than a deserialization error.
2. This is the problem, software (and protos) can live for a long time). They might be used by other clients elsewhere that you don't control. What you thought might not required 10 years down the line is not anymore. What you "think" is not a huge deal then becomes a huge deal and can cause downtime.
3. You're mixing business logic and over the wire field requirement. If a message is required for an interface to function, you should be checking it anyway and returning the correct error. How is that change with proto supporting require?
It can be required in v2 but not in v1 which was my point. If the client is running v2 while the server is still on v1 temporarily, then there is no problem. The server just ignores the new field until it is upgraded.
> This is the problem, software (and protos) can live for a long time). They might be used by other clients elsewhere that you don't control. What you thought might not required 10 years down the line is not anymore. What you "think" is not a huge deal then becomes a huge deal and can cause downtime.
Part of this is just that trying to create a format that is suitable both as an rpc wire serialization format and ALSO a format suitable for long term storage leads to something that is not great for either use case. But even taking that into account, RDBMS have been dealing with this problem for decades and every RDBMS lets you define fields as non-nullable.
> If a message is required for an interface to function, you should be checking it anyway and returning the correct error. How is that change with proto supporting require?
That's my point, you have to do that check in code which clutters the implementation with validation noise. That and you often can't use the wire message in your internal domain model since you now have to do that defensive null-check everywhere the object is used.
Aside from that, protocol buffers are an interface definition language so should be able to encode some of the validation logic at least (make invalid states unrepresentable and all that). If you are just looking at the proto IDL you have no way of knowing whether a field is really required or not because there is no way to specify that.
It isn't that you can't do it. But the code side of the equation is the cheap side.