We tried that in my country for about 50 years, it didn’t work out.
We tried that in my country for about 50 years, it didn’t work out.
Don't let a bad implementation ruin a good idea. Instead, look at what specific ways the implementation fails to learn for next time.
It would certainly help to see at least one good implementation of the “good idea”
- A bunch of examples here: https://old.reddit.com/r/cooperatives/comments/p23rxr/what_a...
- Some more: https://en.wikipedia.org/wiki/Common_ownership
- Oxide computer company - idk how exactly the ownership works but AFAIK all workers except sales have the same salary.
- The early idSoftware AFAIK worked similarly with all 4 core gamedevs getting paid the same
Note that nothing says everyone has to get paid the same, it just ends up happening in some examples.