Stockfish being so strong is not merely a result of scaling of computation with search and learning. Basic alpha-beta search doesn't really scale all that well with compute. The number of nodes visited grows exponentionally with the number of plies you look ahead. Additionally alpha-beta search is not embarassingly parallel. The reason Stockfish is so strong is that it includes pretty much every heuristic improvement to alpha-beta that's been thought of in the history of computer chess, somehow combining all of them while avoiding bugs and performance regressions. Many of these heuristics are based on chess knowledge. As well as a lot of very clever optimisation of data structures(transposition tables, bitboards) to facilitate parallel search and shave off every bit of overhead.
Stockfish is a culmination of a lot of computer science research, chess knowledge and clever, meticulous design.