Second, the burden of proof goes the other way. It’s absurd to claim that UB is safe unless proven otherwise. Unsafety must obviously be the default assumption.
You could argue Go is safe from memory vulnerabilities, and that'll be 99% correct (we can't know what will happen if some very strong organization (e.g. a nation-state actor) will heavily invest in exploiting some Go program), but it still isn't memory safe, as per the definition in Wikipedia:
> Memory safety is the state of being protected from various software bugs and security vulnerabilities when dealing with memory access, such as buffer overflows and dangling pointers.
Honestly, forget about Go: when was the last time you heard of a modern application backend being exploited through memory corruption, in any language? I know that Google and Meta and the like use a good amount of C++ on the server, as do many smaller companies. That C++ code may skew ‘modern’ and safer, but you could say the same about newly-developed client-side C++ code that’s constantly getting exploited. So where are the server-side attacks? Part of the answer is probably that they exist, but I don’t know about them because they haven’t been disclosed. Unlike client-side attacks, server-side attacks usually target a single entity who has little incentive to publish deep dives into how they were attacked. That especially applies to larger companies, which tend to use more C++. But we do sometimes see those deep dives written anyway, and the vulnerabilities described usually aren’t memory safety related. So I think there is also a gap in actual exploitation. Which probably has a number of causes, but I’d guess they include attackers (1) usually not having ready access to binaries, (2) not having an equivalent to the browser as a powerful launching point for exploits, and (3) not having access to as much memory-unsafe code as on the client side.
This is relevant to Go because of course Go is usually used on the server side. There is some use of Go on the client side, but I can’t think offhand of a single example of it being used in the type of consumer OS or client-side application that typically gets attacked.
Meanwhile, Go is of course much safer than C++. To make exploitation possible in Go, not only do you need a race condition (which are rarely targeted by exploits in any language), you also need a very specific code pattern. I’m not sure exactly how specific. I know how a stereotypical example of an interface pointer/viable mismatch works. But are there other options? I hear that maps are also thread-unsafe in general? I’d need to dig into the implementation to see how likely that is to be exploitable.
Regardless, the potential exists. If memory safety is a “threshold test” as you say, then Go is not memory-safe.
I agree though that the point would best be proven with a PoC of exploiting a real Go program. As someone with experience writing exploits, I think I could probably locate a vulnerability and create an exploit, if I had a few months to work on it. But for now I have employment and my free time is taken up by other things.
It happens all the time, but it’s a bit hard to find because “modern application backend[s]” are usually written in Go or Python or Rust. Even so, you’ll find plenty of exploits based on getting a C or C++ library on the backend to parse a malformed file.
https://googleprojectzero.blogspot.com/2016/12/chrome-os-exp...
Admittedly, Go is popular among developers. And there are some public examples of client-side attacks targeting developers and security researchers specifically. Such attacks could hypothetically go after something like Docker. But, searching now, every single example I can find seems to either exploit a non-developer-specific target (browser, iMessage, Acrobat), or else not exploit anything and just rely on convincing people to execute a Trojan (often by sending a codebase that executes the Trojan when you build it).
That bifurcation actually surprises me and I’m not sure what to conclude from it, other than “build systems are insecure by design”. But at any rate, the lack of Go exploits doesn’t say much if we don’t see exploits of developer tools written in C either.
More broadly: a lot of people mouthing off about how thread safety issues make Go unsafe, but you're one of a small minority of commenters here who could just find something and POC it. How hard do you think that would be? I'd absolutely accept a controlled-environment serverside RCE.
Yes, this is an enormous effort to construct exploits, but constructing exploits for C/C++ code is much much easier and gives not less, or even more, benefit. Therefore it makes sense the efforts are focused on that.
If/when most C/C++ code in the world will be gone, I assume we'll see more exploits of Go code.
Can you show me any reasonable proof of concept (without using unsafe etc.) in Go that leads to similar memory corruption and is exploitable for RCE?
This example hardcodes the payload, but (unless I've badly misunderstood how the exploit works) that's not necessary, it could instead be input from the network (and you wouldn't have to pass that input to any APIs that are marked unsafe). The payload is just hardcoded so that the example could be reproduced on the public Go Playground, which sandboxes the code it runs and so can't accept network input.
Note that what tptacek is asking for is more stringent than this; he wants a proof-of-concept exploitation of a memory safety vulnerability caused by the data-race loopholes in the Go memory model, in a real program that someone is running in production. I do think it's interesting that nobody has demonstrated that yet, but I'm not sure what it tells us about how sure we can be that those vulnerabilities don't exist.
https://github.com/StalkR/misc/blob/master/go/gomium/exploit...
The tight goroutine loop that flips one variable between two different struct types just to win a race is not something a typical developer writes on purpose. The trick to "defeat" compiler optimizations by assigning to a dummy variable inside an inline function. Carefully computing the address difference between two slices to reach out of bounds, then using that to corrupt another slice’s header. I mean calling mprotect and jumping to shellcode is outright exploit engineering, not business logic and it's not part of the attackers payload.
Chances of exact PoC pattern showing up in the wild by accident is basically zero.
A definition of memory safety that permits unsoundness as long as nobody has exploited said unsoundness is not a definition that anyone serious about security is going to accept. Unsoundness is unsoundness, undefined behavior is undefined behavior. The conservative stance is that once execution hits UB, anything can happen.
https://www.cloudfoundry.org/blog/cve-2020-15586/
I don’t see any evidence that anyone wrote an RCE exploit for this, but I also don’t see any evidence of anyone even trying to rule it out.
On first glance, it looks like the bug can (at least) result in the server accessing a slice object where the various fields don’t all come from the same place. So the target server can end up accessing some object out of bounds (or as the wrong type or both), which can easily end up writing some data (possibly attacker controlled) to an inappropriate place. In standard attack, the attacker might try to modify the stack or a function pointer to set up a ROP chain or something similar, which is close enough to arbitrarily code to eventually either corrupt something to directly escalate privileges or to do appropriate syscalls to actually execute code.
> Where does the attacker-controlled data come from.
The example I gave was an HTTP server. Attackers can shove in as much attacker-controlled data as they want. They can likely do something like a heap by using many requests or many headers. Unless the runtime zeroes freed memory (and frees it immediately, which GC languages like Go often don’t do), then lots of attacker controlled data will stick around. And, for all I know, the slice that gets mixed up in this bug is fully attacker controlled!
In any event, I think this whole line of reasoning is backwards. Developers should assume that a memory safety error is game over unless there is a very strong reason to believe otherwise — assume full RCE, ability to read and write all in-process data, the ability to issue any syscall, and the ability to try to exploit side channels. Maybe very strong mitigations like hardware-assisted CFI will change this, and maybe not.
The line I'm not quite as sure about is https://go.googlesource.com/go/+/refs/tags/go1.13.1/src/bufi.... That assignment is to a variable of interface type, so in theory it could cause memory corruption if multiple goroutines executed it concurrently on the same receiver, which was possible until the bug was fixed. That said, I cannot immediately think of a way to exploit this; you can only write error values corresponding to errors that you can make occur while writing to the socket, and that's a much more constrained set of possible values than the arbitrary bytes that can occur in a buffer. And for that, you only get confusion among the types of those particular errors. It might be possible but it at least looks challenging.
Compare to an innocent looking map operation, and it's not even in the same league.
I could also argue C is memory safe and all the exploits that have been made weren’t real C programs