Edit: found it
There is definitely Rust code that takes exponential time to compile, borrow checker or not.
https://play.rust-lang.org/?version=stable&mode=release&edit...
https://github.com/rust-lang/rust/issues/75992
Some people used async in ways that surfaced these problems. Upgraded rustc, then the project took forever to compile.
- Parsing: x ms
- Type checking: y ms
- LLVM IR generation: z ms
And have there been any statistics done on that across open-source projects, like mean, median, percentiles and so on?
I am asking because it should depend a lot on each project what is costly in compile time, making it more difficult to analyse. And I am also curious about how many projects are covered by "edge cases", if it is 1%, 0.1%, 0.01%, and so on.
> And have there been any statistics done on that across open-source projects, like mean, median, percentiles and so on?
I am not aware of any. But in all the posts on this topic over the years, codegen always ends up being half the time. It’s why cargo check is built the way it is, and why it’s always faster than a full build. If non-codegen factors were significant with any regularity, you’d be seeing reports of check being super slow compared to build.
https://www.reddit.com/r/rust/comments/1daip72/rust_checkrun...
May not be indicative, not sure what crate the author was using.
This may be a better example.
https://github.com/rust-lang/rust/issues/132064
>cargo check with 1.82: 6m 19s
>cargo check with 1.81: 1m 22s
It may be difficult to fix.
https://github.com/rust-lang/rust/issues/132064#issuecomment...
>Triage notes (AFAIUI): #132625 is merged, but the compile time is not fully clawed back as #132625 is a compromise between (full) soundness and performance in favor of a full revert (full revert would bring back more soundness problems AFAICT)
Update: They fixed it, but another issue surfaced, possibly related, as I read the comments.
I could imagine you being correct about the borrow checking typability problem being NP-complete. Or an even worse complexity class. Typability in ML is EXPTIME-complete, a larger set than NP-complete https://en.wikipedia.org/wiki/EXPTIME https://dl.acm.org/doi/10.1145/96709.96748 .
I also am not sure how to figure out if the complexity class of some kind of borrow checking has something to do with the exponential compile times of some practical Rust projects after they upgraded compiler version, for instance in https://github.com/rust-lang/rust/issues/75992 .
It would be good if there was a formal description of at least one borrow checking algorithm as well as the borrow checking "problem", and maybe also analysis of the complexity class of the problem.
The upcoming Polonius borrow checking algorithm was prototyped using Datalog, which is a logical programming language. So the source code of the prototype [1] effectively is a formal definition. However, I don't think that the version which is in the compiler now exactly matches this early prototype.
EDIT: to be clear, there is a polonius implementation in the rust compiler, but you need to use '-Zpolonius=next' flag on a nightly rust compiler to access it.
I read something curious.
https://users.rust-lang.org/t/polonius-is-more-ergonomic-tha...
>I recommend watching the video @nerditation linked. I believe Amanda mentioned somewhere that Polonius is 5000x slower than the existing borrow-checker; IIRC the plan isn't to use Polonius instead of NLL, but rather use NLL and kick off Polonius for certain failure cases.
That slowdown might be temporary, as it is optimized over time, if I had to guess, since otherwise there might then be two solvers in compilers for Rust. It would be line with some other languages if the worst-case complexity class is something exponential.
Indeed. Based on the last comment on the tracking issue [0], it looks like they have not figured out whether they will be able to optimize Polonius enough before stabilization, or if they will try non-lexical lifetimes first.
[0]: https://github.com/rust-lang/rust-project-goals/issues/118