>We aren't getting good games past 2015 or so because the industry has become incredibly risk-averse
Slay the Spire was released in 2017. Are you accounting for indie games?
Slay the Spire was released in 2017. Are you accounting for indie games?
I would agree that big AAA studios are basically entirely creatively bankrupt at this point, but that's not exclusive to games, the same trend is apparent with movies (remakes of Disney movies, Star Wars sequels, etc.).
Another end-of-ZIRP casualty?