Yeah it's an issue for new devs for sure. TFA even makes the point, "A lot of people felt refreshed by having better transferable skills to the industry. Our onboarding times were slashed by half".
It was not. It was literally a fork of perforce with executable renamed to sd.exe from p4. Command line was pretty much identical.
> git style of shit
I don't understand this phrase. Can you explain more?It's a generalisation, but, by and large, artists and designers don't enjoy using these sorts of tools. Also, they are more likely to be working with unmergeable files, something that git isn't really designed to work with.
(Programmers often don't like these sorts of tools either, but - again, a generalisation - they're harder to avoid if you're a programmer, so the average one is typically a bit more practised at putting up with this crap.)