A misconception I frequently see repeated is that if something can be copied effortlessly, then that becomes an argument for abolishing the concept of ownership in that domain.
The mistake here is seeing it as a zero-sum game. The goal of IP rights is not to prevent party A from “depriving” party B of their property. Believe it or not, understanding that copying IP does not destroy the original is not some galaxy brain level thinking only available to the enlightened. Rather, the goal is to encourage the creativity and innovation that produces more of such intellectual property overall; offering a degree of control over your own IP is a mechanism[0] of getting there.
A shining example of that is copyleft licensing. The concept of IP ownership powers GPL: in order to say “you must contribute back or disclose your source”, in order to give the assurance that programmer contributions will benefit the world rather than get embraced and extinguished by a megacorp, you must be able to execute the aforementioned control over the IP. Free and open software—including gems like Linux (probably the most popular OS in the world), Blender, etc.—flourished because of this control, not despite it. Many people, in their self-righteous crusade for free movies and stuff, completely miss that point.
So, if anything, it is the opposite. The difficulty of stealing or copying a physical object already acts as a natural deterrent, which is why something that can be expropriated with no effort should require more explicit protection, not less. This should make intuitive sense to anyone who can see the value of intellectual property and it being the driving force of innovation.
[0] If someone has an alternative mechanism in mind, I welcome a description of how it would work.