A few years ago I revisited Racket after a long hiatus, and that was maybe the biggest thing I noticed. I really don't like syntax macros as much as I did back in the day. Once I decide to use `define-syntax` I've then got to decide whether I also want to wade into dealing with also implementing a syntax colorer or an indenter as part of my #lang. And if I do decide to do that, then I've got a bunch more work, and am also probably committing to working in DrRacket (otherwise I'd rather stay in emacs) because that's the only editor that supports those features, and it just turns into a whole quagmire.
And it's arguably even worse outside of Racket, where I might have to implement a whole language server and editor plugin to accomplish the same.
Versus, if I can do what I need to do with a reasonably tidy API, then I can get those quality of life things without all the extra maintenance burden.
None of this was a big deal 20 years ago. My expectations were different back then, because I hadn't been spoiled by things like the language server protocol and everyone (finally) agreeing that autoformatting is a Good Thing.
The more orthogonal or flexible the language is, the less there tends to be a distinction between redefining syntactical elements and defining functions or methods.
Standard math syntax is a DSL. I understand math a lot more quickly than I understand the same thing written in 20 lines of code.
I think the language we use to express ourselves influence the quality of the product. If your language encapsulates complexity, then you can build more complicated things.
I’m not arguing in favor of specific (“pointless”) DSLs, but there’s a nice paper about making a video editing language in Racket [1] that makes a DSL seem pretty convincing.
gRPC and I are not friends and I've thankfully never needed to interact with WCF
Many of them do use macros. But that's not about creating a special language; that's about moving expensive computations and checks that can be done statically to compile time where they belong.
Netlists.
Makefiles.
And so on.
You really don't see the value of DSLs?
user_part = re.repeat(re.alnum | re.chars(".-_+"))
domain_segment = re.repeat(re.alnum)
domain = re.list(domain_segment,separator=".",minimum=2)
email_address = user_part + "@" + domain
Where, in a real program, `domain` would be defined in a "standard library of constructions" that you can just import and re-use in more complicated regexes.Something like this can be implemented in any language with operator overloading, no DSL required. Without operator overloading, the syntax would be a bit more awkward, but still nicer than the current regexp madness.
I get that the meaning of the operators is not clear unless you're already familiar with regex, but neither is the meaning of !, ?, %, &, |, ^, ~, &&, ||, <<, >>, *, //, &, ++ (prefix), ++ (postfix), and so on. You learn these because you need them once, and then they're burned into your mind forever. Regex was similar for me.
You can't decompose it into parts, you can't give those parts human-friendly names, you can't re-use parts in other regexes, you can't (easily) write functions that return or manipulate regexes (like that "list with separator" function shown above).
Internal DSLs are always (by definition) valid code in the host language; external DSL, where parsing and interpretation or compilation to executable code for raw text code in the DSL are implemented in the host language, are all new syntax, but “languages that encourage making DSL” are usually ones that are favored for internal, not external, DSLs.
I think the internal/external terminology might be kind of outdated, anyway? I think this might be the first time I've encountered it in the wild in over 10 years.
When people talk about REBOL/Red (or Ruby or Lisps) encouraging making DSLs, they are referring to internal DSLs. In Ruby, these are just APIs consisting of normal objects and methods, in Lisps they often involve macro calls, which may or may not correspond to what people mean by an API, and in REBOL/Red the design of the language is such that “normal” functions can do things that would take macros in Lisp.
GP is right. Don't make DSLs, make APIs, which are:
* More composable
* More reusable
* More simple to reason about
* More natively supported
* More portable
* More readable
* More maintainable
In languages where the grammar is sufficiently flexible, the distinction all but disappears, but even in languages where the grammar is rigid and API's stand out like a sore thumb, the API itself still creates a new rule-set that you need to learn.
You can choose to not call that a new language all you want, but the cognitive load is still there.
This might be one of the rare times it's worth it. The C# team alread has the experience and tooling to maintain a language. Maintaining a DSL might be a reasonable choice for them.
It's rarely a good idea for app or library devs to make a similar decision.
Those are things that spring to mind that I think are unequivocally DSLs, but if you’re willing to consider markup languages as DSLs, the list could get a lot longer.
https://martinfowler.com/books/dsl.html
https://martinfowler.com/dsl.html
Also see:
https://en.m.wikipedia.org/wiki/Domain-specific_language
including the References section.
Just grouping things together in a particular order and giving the group a name does not make a DSL.
The point is that however you want to group it, the effect is the same: You introduce a whole new vocabulary that you need to learn the rules of.
An API can be so complex as to be thought of as a DSL but that makes it bad.