It's true that the Vision Pro hasn't seen the uptake that Apple's other platforms did at launch, like the iPhone, iPad, Apple Watch, etc. — but it's nearsighted to think that Apple can't play a long game. It has the patience (and money) to play it all the way to the eventual release of their glasses; by that time, the platform will already have plenty of fantastic software ported from iOS and, eventually, other platforms through ventures like this.
I still can't believe that both apple and meta bet the farm on VR and screwed up so spectacularly. It was fairly clear that VR was never going to be mainstream for the same reasons that 3D movies and TVs vanished after all that fanfare and marketing a few years ago: people don't want to wear the glasses, and they don't want to pay extra either. We've been there and tried this - people are happy with 2D screens and don't see any real benefits of 3D glasses/headsets worth paying for (...apart from the nerdfactor).
Sure there might be some sort of market for "smart glasses" and people are continually releasing various iterations of those (and I'd be up for a pair too FWIW), but if the vision pro is any indication of what the tech is capable of today, we're a very very long way away from normal-glasses-style form factor units (i.e. size, weight, battery life, discreetness, price, nausea etc).
Tl;Dr - nice try doing something new, but if I were an apple investor I'd prefer they went back to what they knew and not waste further billions upon billions "playing the long game" on a dead-end because they can't accept they made a mistake.
It's the first version of their XR device.
I still own the first iPod, iPhone and Apple Watch and remember people saying that each one would be failures.
3500$ will even have someone making 200k plus pause to think if they really need it.
Not to mention the Vision Pro looks much more fragile. Looks like it'll slip off my face and shatter.
I'm cool with wasting $500, but I could do a lot of things of $3,500.That's a round trip flight to Thailand and a nice hotel room, you might be able to fit in a trip to Paris too.
Perhaps more apt, the original Macintosh released at $2495, or a whopping $7,500 inflation adjusted. Now I’m not thinking that the AVP is necessarily going to change the computing world the way the Macintosh did, but surely its novelty and potential fits somewhere between an iMac and an original Macintosh right?
Apple has every intention of releasing a lower cost version for people like you.
All in the hopes of sharecropping on the Vision Store.
Honestly I want an open source headset I can run my own code on , that’s what I’m waiting for
And it's weird to call it sharecropping when developers are simply trying to get paid for their hard work.
I don't see people buying headsets, I don't see VR features in new major games, it's just not a thing outside of a probably shrinking niche.
What we’ve seen less of is AAA games bolt on VR support as an afterthought - and the reason for that is because it’s almost always a terrible way to play a game that was originally designed to be played with a keyboard and mouse, or traditional game controller.
https://trends.google.com/trends/explore?date=2015-02-07%202025-03-07&q=VRChat,HomePod