I understand where this is coming from, but I think this is less true than it used to be, and (for that reason) it often devolves into arguments about whether the C standard is the actual source of truth for what you're "really" allowed to do in C. For example, the standard says I must never:
- cast a `struct Foo*` into a `struct Bar*` and access the Foo through it (in practice we teach this as the "strict aliasing" rules, and that's how all(?) compilers implement it, but that's not what §6.5 paragraph 7 of the standard says!)
- allow a signed integer to overflow
- pass a NULL pointer to memcpy, even if the length is zero
- read an unitialized object, even if I "don't care" what value I get
- read and write a value from different threads without locking or atomics, even if I know exactly what instructions those reads and writes compile into and the ISA manual says it's 100% fine to do that
All of these are ways that (modern, standard) C doesn't really "do what the programmer said". A lot of big real-world projects build with flags like -fno-strict-aliasing, so that they can get away with doing these things even though the standard says they shouldn't. But then, are they really writing C or "C with custom extensions"? When we compare C to other languages, whose extensions are we talking about?