It gets a sparse reward of +1 for each of the 12 items that lead to the diamond, so there is a lot it needs to discover by itself. Fig. 5 in the paper shows the progression: https://www.nature.com/articles/s41586-025-08744-2
It gets a sparse reward of +1 for each of the 12 items that lead to the diamond, so there is a lot it needs to discover by itself. Fig. 5 in the paper shows the progression: https://www.nature.com/articles/s41586-025-08744-2
It only gets a +1 for the first iron pickaxe it makes in each world (same for all other items), so it can't hack rewards by repeating a milestone.
Yeah it's surprising that it works from such sparse rewards. I think imagining a lot of scenarios in parallel using the world model does some of the heavy lifting here.
This is such gold. Thanks for sharing. Immediately added to my notes.
Thanks for your hard work.
> log, plank, stick, crafting table, wooden pickaxe, cobblestone, stone pickaxe, iron ore, furnace, iron ingot, iron pickaxe and diamond