I would have never seen that coming from a company who's most important product is more or less fancy DRM system..., but I surprise myself by finding myself agreeing with you.
I'm not quite sure what that means. Maybe the DRM is more incidental that I thought, maybe they just have their heart in the right place, or maybe the state of things is just that bad.
At highstreet stores it was very difficult to get games for less than £15 or so.
1) Pirate a game + free - slow download - maybe doesn't work, maybe it's a virus - whatever cracked the DRM might cause bugs - multiplayer rarely (if ever) works
2) Buy from Steam - not free + but, cheap + 2 to 3MB/s download speed + automatic updates + always works, always seamless + "defragment game folder" options, etc, built in + fast, free, re-downloads for life (install as many times as desired)
However, I have noticed that Steam's offline mode is rather fickle. I try use it when I'm at my friend's house (lack of wireless and a lack of an ethernet port. Weird, unusual scenario, I know), and half the time "Play offline" simply doesn't work. It's put me in the weird position of considering downloading cracks for games I legally own so that I can play them.
Sometimes I can go straight to offline mode but to be on the safe side, switch before you lose network access.
yeah ... if only there wasn't that problem with valve not accepting everybody on their platform :)
Everything is high quality. No games on the store were purchased a thousand+ times with hacked Steam accounts just to get them to the top of the Steam store. Simply because the hacker wouldn't be able to get his shitty game onto the store in the first place.
When I browse through the Apple app store I often feel like I'm sifting through a rubbish bin for something useful I accidentally dropped in there.