I really miss the variety of CRPGs we used to have. I don't like real-time games. I like being able to chill playing turn-based games (including strategy games like Civ). I don't think I'm alone in that and it's one of those fundamental misunderstanding game publishers have: thinking players want "hard" games, which for a CRPG (or, rather, an ARPG) really means how fast you can react.
But I really dislike the Bethesda CRPG model, which is really the only model left. I hate scaling content. It's lazy. I really dislike that in games like Skyrim you have to level efficiently or you get weaker (because of content scaling) and that forces you to do some non-fun things to optimize your levelling.
I know a lot of people enjoyed the Fallout serivce. For me, the aesthetics killed it for me. A brown wasteland just isn't aesthetically pleasing as a fantasy environment.
To contradict myself, I have to give special mention to Zelda: Breath of the Wild. I wish I could erase my memory to play that game for the first time again. It's not without its issues but the feeling you have of being in the world is virtually unmatched by any other game.