Of course by definition every versor has an inverse. The invertibility of k-vector gets hairier for higher dimensions though. Even in 3D GA, some mixed-grade elements are not invertible.
> As to which is more fundamental, I don't think it matters.
It doesn't matter mathematically but it matters pedagogically. GA enthusiasts seem to advocate teaching GA to anyone that has learnt linear algebra. I believe it is more appropriate to stick to teaching tensor algebra and its quotient exterior algebra. Then it is up to you to learn Clifford algebra as a generalization of exterior algebra; especially if you are a game dev, a physicist, or a topological K-theorist.