50$ for a lifetime license.
Which really means up until the dev gets bored, which can be as short as 18 months.
I wouldn't mind something like this versioned to OS. 20$ for the current OS, and ten dollars for every significant update.
Which really means up until the dev gets bored, which can be as short as 18 months.
I wouldn't mind something like this versioned to OS. 20$ for the current OS, and ten dollars for every significant update.
That's why we see so many more subscription-based apps these days, application development is an ongoing process with ongoing costs, so it needs to have ongoing income. But the traditional buy-it-once app pricing doesn't enable that long-term development and support. The app store supports subscriptions though, so now we get way more subscription-based apps.
I really think Siracusa came up with a clever pricing scheme here, given his want to use the app store for distribution.