I didn't but I grew up on a whole range of IBM-PC CGA/EGA games, most are ported bootable disks. It was sad that it did not lead me into an IT career until very late. I guess I would be much more interested if my father taught me game programming instead of competitive programming. To this day I hate pure algorithms and data structure classes (but I'm perfect fine if I need to learn it based on projects).
Some memorable games:
- Bigtop (I realized a few months ago this was a Michael Abrash game!)
- Sopwith
- Frogger
- Digger
- Alley Cat
- Moon patrol
- Jumpman
- Galaxia
- Paratroopers
- Evolution (This was one of the more interesting games where players play different life forms)
- Bushido (ninjas spawn at the edge of the room while spiders try to hit you from the top)
- Zaxxon
- Lode runner (I found out there is a level editor in it)
There are more but these are the most memorable. TBH I was bad with these action games so rarely got past first few levels. I didn't even know the shortkeys so had to try them out.