Easy for you, not easy for my Uncle or Nephew.
Companies like GoG (Grand old Games) have done a lot to "polish" the DosBox experience but it's still ... rough. Small things like mouse movement just feeling jank make a big difference.
A game can be _functional_ but if the UX is so poor/dated that it doesn't hold up, then I think projects like this make a lot of sense. Having high quality buttons, config menus that match modern UI expectations, and HiDPI font rendering goes a long way towards getting my non-technical family members to stick around.
It just makes it more accessible. But maybe my take is spicy. Anybody agree/disagree?