Feels like marvel was onto something with captain america and winter soldier.
This got me thinking about MGS2 again and rewatching the colonel's dialogue at the end of the game: https://www.youtube.com/watch?v=eKl6WjfDqYA
> Your persona, experiences, triumphs, and defeats are nothing but byproducts. The real objective was ensuring that we could generate and manipulate them.
It's really brilliant to use a video game to deliver the message of the effectiveness of propaganda. 'Game design' as a concept is just about manipulation and hijacking dopamine responses. I don't think another medium can as effectively demonstrate how systems can manipulate people's behavior.