I watched the Indie game documentary a few weeks ago and had a bitter taste in my mouth from them then.
If you read the press release on their website it certainly doesn't paint a great picture either.
We believe the save file corruption issue mostly happened to players who had completed, or almost completed the game
So Phil Fish harps on about how its a game that should be enjoyed on Saturdays on the couch, but is happy for paying users to have their entire experience destroyed at the end. As a gamer that would be my worst nightmare and I would never buy anything you sold again. I would probably put the controller through the screen as well.
The patch fixes almost everything that’s been wrong with the game since launch. The framerate issues, the loading, the skips, the death loops, everything! All that stuff is fixed!
Wow. Version 1 obviously wasn't ready at all. Why was it shipped in the first place? I guess a good question is why did MS let it ship?
What annoys me more, is in the documentary, the demo build they had at Penny Arcade had all those seem issues. Phil stood their straight faced telling people it was because they made last minute changes. This is game that was in development for FIVE YEARS!
From what I could tell, Phil wasn't even a programmer at all. Just art director/concept guy. He had some French guy doing all the coding.
People often mistakenly believe that we got paid by Microsoft for being exclusive to their platform. Nothing could be further from the truth. WE pay THEM
Then you suck at business. Get out of the game and find something else to do with your life.
I wanted to like Fez, but Polytron clearly have no idea what they are doing - how to build a loyal customer base, ship working code, etc. They are happy to blame the big bad wolf, when quite frankly the only people they have to blame are themselves.