For example, if you're designing GPUs and/or GPU drivers? If your next-generation product has the aim of providing 25% more frames per second in "Baldur's Gate 3" and "Call of Duty 6" while maintaining the same quality - that would be a good objective for the team, as it's closely aligned with what your customers want.
And if someone should come to you and tell you there's a lot of people streaming these days, and they think you should optimise gaming FPS and h264 compression at the same time? It's a sensible request but it's also a distraction; proper goal setting will let you say "great idea, but not this quarter".
But there are a lot of fields of endeavour where it's not possible to meet these criteria - like the suicide prevention team from your example.