Pano content in VR really is something new.
Apple's lack of vision with the Vision Pro is shocking as is the arrogance that somehow a $3k headset will revive interest in something people wouldn`t pay an extra $5 for at the movies.
With twice the memory and a desktop grade processor the AVP could trash the Quest 3 at immersive application but Apple is stuck on a backwards and conservative vision of mobile apps floating in the air - totally mundane sci-fi (Washuu had this in Tenchi Muyo) but a $3k headset has to do all, not just what one rich dude thinks is stylish.
If you are doing any VR or AR work you realize memory for textures is terribly short and 'more pixels' is the road to nowhere.