Genuine question. I know little of QT and nothing of its history re: Swift or version 5.
QT is bloated and resource intensive. Most of us don't want gigabytes of data being spent on special effects.
Older and lighter toolkits like fltk are better.
It's always about choosing the best compromise, I just think Qt is a very good one . It allows you to target many platforms with a declarative UI (QML) and a compiled language (C++ or other bindings). It's a superb form of abstraction layer compared to web apps.
But then consider for a moment that the entirety of Windows 95 is ~100 Mb installed.
I totally agree. We need to do better. But I still stand with Qt being a good option. There are ways to lower Qt apps binary sizes down to 11MB[1] or 8.3MB[2].
[1] https://www.qt.io/blog/reducing-binary-size-of-qt-applicatio...
Swift I can not see how it would bloat anything for end users. It’s just another compiled language.
Compared to WinUI, Android, iOS, GTk3+, let alone Electron, is there even a reason to hate/fear Qt past-2010 or so?
:-p