Rust does this.
IMO, it's not worth it: It makes working with random numbers very problematic when working on cryptographic use cases.
IMO, it's not worth it: It makes working with random numbers very problematic when working on cryptographic use cases.
I don't think rng seeding has anything to do with the algorithm you choose? Seeding from the os rng is usually what you want even for a prng. If you want to use use the current time there is a `seed_from_u64` if you want.
Seeding from an entropy source is critical for encryption, but that can take time depending on how it works.