Yeah.
I think there's something like scaling laws for development teams. A number of things change, the cost of refactoring, the cost of communication, the need for communication, the plausibility of everyone knowing everything, etc.
Practices that are necessary for a large team can really hamstring a small team. When you're just a few people, you can cut corners larger organizations can not. If you really lean into that, you can kinda run circles around those larger organizations with just a few developers.
Technical debt is probably the biggest thing that changes with size. With a small team it's a tool you can use to get more done, a bit like a mortgage can let you do things you couldn't otherwise. Refactoring is cheap when you are few, so you can usually pay it off it gets too bad.
Technical debt in large project with many developers is very different, as large refactoring operations are prohibitively expensive, and you should go to great lengths to ensure it doesn't increase.