> Intel's discrete GPU is hanging by a thread, so they're not hoping on that bandwagon
Why would that matter? You buy one GPU, in a few years you buy another GPU. It's not a life decision.
Why would that matter? You buy one GPU, in a few years you buy another GPU. It's not a life decision.
The game devs are going to spend all their time & effort targetting amd/nvidia. Custom code paths etc.
It's not a one size fits all world. OpenCL etc abstraction are good at covering up differences, but not that good. So if you're the player with <10% market share you're going to have an uphill battle to just be on par.
From my experience they target NVidia and Consoles. AMD might get a look at the code just before release if they notice any big problems.
I'd be surprised if many Gamedevs even pick up the phone for an Intel GPU developer.