picoCAD – a tiny modeler for tiny models
store.steampowered.com
store.steampowered.com
You can also check out https://picoCAD.net for more info :)
For my curiosity: How are you distributing this? Is it the Web version of the pico8 game or did you rewrite it in love or something? Or does pico8 allows to embed their VM when distributing on Steam?
Now that picotron is ramping up which basically offers a superset in terms of features compared to pico8: will there be an expanded picotron version of picocad?
Is there a workflow you would recommend for creating animations once the model has been created in picoCAD?
It does export to obj/mtl which is usually importable into most other softwares
Sure enough, I was more productive with picoCAD in my 30s than I was with 3dsmax/maya/etc in my teens despite many hours of tutorials. I joined the Discord and even participated in some jams.
Previous discussions:
https://news.ycombinator.com/item?id=37979758
https://news.ycombinator.com/item?id=40228068
The other notable thing to try is Solvespace or maybe NASA's Open Vehicle SketchPad (for opensource)
We are doing named parameters soon. Then I make no promises, but looking at fillets and chamfers.
Named parameters would be _huge_!
Looking forward to the announcement!
Just compare its examples with dune3d's real world circuit board example to see the difference: https://picocad.net/
Better comparisons would be Crocotile and maybe Blockbench. Not CAD software.
Another one that's pretty impressive and very lovely looking is Crocotile: https://crocotile3d.com/
edit: their website - https://picocad.net/