All, or at least most of Valve's games used to run natively on Mac, and now they don't (even on Intel Macs)
If Apple doesn't care about backwards compatibility on their platform, why should Valve or other developers be burdened with the added cost, especially on a platform with small market share that won't drive many sales?
Better translation layers are what made the Steam Deck possible.
One needs to realise graphics APIs have historically not been terribly efficient.
There was a reason Mantle/Vulkan came to be.