Full control? nope.
A system to consider honest input without regard for job titles or hierarchy? yes!
For instance, I am not a UX designer but I do keep abreast of consumer perception and preference in whatever field I'm working in - almost like a stalker.
If a designer designs an interface and the feedback is clearly and unanimously negative, I should be able to present this and affect actual change in the product - not have my concerns heard, not considered, but to force actual remedial action taken to fundamentally address the issue.
If a competitor rolls out a new feature that is leading to a mass exodus of our customers, I should be able to demonstrate this without the managers whiffing about some vision that nobody gives a shit about or sprint planning responding to it in 6-months or having days of endlessly yapping. If the ship's got a leak my brother, it should be quickly and swiftly addressed.
It'd be like driving to lunch and your car catches on fire, you ignore it, and think about what you're going to be getting for dessert.
People realize these urgencies in IT/devops but teams that don't want to rock the boat as you gently glide over a waterfall are a complete waste of time.
So control? No. But if someone waves their hands and shout danger, they shouldn't be patronizingly patted on the head and told everything's under control.
In conventional large companies, that's exactly what happens. You're on a team, get assigned tickets, attend meetings, everyone calmly plays their roles and if you notice something in someone else's lane, you're supposed to politely stay quiet and watch everybody crash.